3D Artist

Chris Hunter


Chris Hunter

Merseyside, England
chris@chrishunter3d.co.uk
chrishunter3d.co.uk

Software used

Maya
3DS Max
Z-Brush
Photoshop
Substance Painter
• Substance Designer
• Unreal Engine 4

Key skills

  • A strong asset, vehicle and environment modeller
  • A strong understanding of uvw mapping, unwrapping and texturing
  • A Strong understanding of high to low poly baking
  • A strong understanding of optimisation and in-game performance
  • A very strong passion towards games and game making
  • Quick to learn new software and tools

Experience

Environment Artist, TT Games
2018-Present

  • Tileable materials and textures specialist using a PBR workflow
  • Creating 3D models and scenes using Maya, Z-Brush, Substance Painter and Designer
  • • Optimising models and scenes to improve performance and memory costs
  • Lighting environments and creating dynamic lighting using the in-house editor
  • Baking high poly models onto lower poly meshes
Junior Environment Artist, TT Games
2016-2018
  • Creating 3D models and scenes using Maya, Z-Brush and Photoshop
  • Creating materials and textures using a PBR workflow
  • Lighting environments and creating dynamic lighting using the in-house editor
  • Baking high poly models onto lower poly meshes

Junior Construction Artist / Designer, TT Fusion
2015-2016

  • Design, construction, rigging and animation of level specific set-piece and incidental LEGO assets
  • Setup / triggering of level specific LEGO assets and level / puzzle flow via in-house editors
  • Optimisation of level specific LEGO assets and LODing where required across platforms

3DArtist, Abominatus games (Indie Project)
2013-2015

  • Creating high quality vehicle and environmental models
  • Creating models from concepts and using artistic license where needed
  • Creating high quality textures
  • Working with high to low poly baking
  • Working as part of an international team via the internet

Education

2008-2011 - Ba (Hons) Game Art 1st class Degree
St Helens college (Validated by John Moores University)

2008-2010 - FDa Computer Games design
St Helens college (Validated by Huddersfield University)